在Maya中使用XGen 创建动态毛发Creating Dynamic Fur with XGen in Maya

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发贴时间:2018-11-06 12:49 

来自版块:共享教程

人气4087 评论16 点赞1
教程语言:
英文(English)
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Creating Dynamic Fur with XGen in Maya
Info:
In this Maya tutorial, we’ll use the XGen system inside of Maya to create fur on an animated mesh.
We’ll go over many of the tools found within XGen, but will mainly focus on the Groom and Spline features. In addition to creating fur, we’ll also learn how to create and
convert texture maps into Ptex maps compatible with XGen as well as learn about adding secondary dynamic motion to our fur using modifiers. Finally, we’ll learn how to render
our results using mental ray.
By the end of this Maya training, you’ll have the skills to create both moving and static fur on your own characters using XGen in Maya.

在Maya中使用XGen 创建动态毛发Creating Dynamic Fur with XGen in Maya

在Maya中使用XGen 创建动态毛发Creating Dynamic Fur with XGen in Maya

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