Creating a Realistic Human Eye in CG创造一个现实的人的眼睛

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发贴时间:2015-09-20 11:35 

来自版块:共享教程

人气3631 评论15 点赞0
教程语言:
英文(English)
下载方式:
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Creating a Realistic Human Eye in CG创造一个现实的人的眼睛

Creating a Realistic Human Eye in CG创造一个现实的人的眼睛

Creating a Realistic Human Eye in CG创造一个现实的人的眼睛

Gumroad - Creating a Realistic Human Eye in CG
Duration 4.5 hours | MP4 | aac, 48000 Hz, 2 channels, s16, 157 kb/s | h264, yuv420p, 2048x1152, 4181 kb/s, 25fps | 10.72 GB
Genre: eLearning | Project Files Included | English
This is an in depth tutorial on how to create a realistic human eye in CG.
This tutorial is broken into 8 bite sized pieces where I go over my process as quickly and informatively as possible. All of the chapters add up to over 4.5 hours of content (none of the content is time-lapsed). Here is a list of the chapters which make up the tutorial:
Intro
01. Reference and resources
02. Prepping textures
03. Modelling the base eye
04. Creating an alpha for the iris
05. Sculpting the iris
06. UV's and baking displacement maps out of zBrush
07. Texturing
08. Shader development
Conclusion
If you purchase this tutorial you will get:
- Over 4.5 hours of video content
- The obj. files used in the creation of the eye
- All of the textures which I baked out of Mari so you can rebuild the shader yourself.
- The final Maya scene file used to render the image above.
- And the zBrush project file.
The software which is used in the creation of the eye is:
- Maya
- Photoshop
- zBrush
- Mari
- Arnold rendering engine
Even if you are not very interested in creating a human eye, there is still a lot of valuable information within this tutorial for you to learn about tips and tricks in production and the thought process I go through to create a solid asset.

gumroad - CG创造一个现实的人的眼睛
持续时间4.5小时| | MP4 AAC,48000 Hz,2通道,S16,157 kb/s | H264,yuv420p,2048x1152,4181 kb/s,找到| 10.72 GB
类型:学习|项目文件包括|英语
这是一个深入的教程就如何在CG创造一个现实的人的眼睛。
本教程分为8个小的部分,我去了我尽快和尽可能提供有用信息的过程。所有的章节总计达超过4.5小时的内容(内容没时间了)。下面是一个列表的章节组成的教程:
简介
01。参考与资源
02。准备的纹理
03。模拟基地
04。为虹膜创建一个字母
05。雕塑的虹膜
06。UV和小位移贴图的ZBrush
07。纹理
08。着色开发
结论
如果你购买本教程,你将得到:
•超过4.5小时的视频内容
-目标。用于创建眼睛的文件
所有的纹理,我烤了玛丽所以你可以重建自己的着色器。
•最后的玛雅场景文件,用于渲染图像的上方。
和ZBrush的项目文件。
用于创造眼睛的软件是:
•玛雅
- PS图象处理软件
- ZBrush
-玛丽
•阿诺德渲染引擎
即使你不是很感兴趣,在创造人类的眼睛,那里是仍然很多有价值的信息,在本教程对你学习关于技巧生产和思维过程我去通过创造一个坚实的资产。

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